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1. Introduction and project overview
2. Exporting meshes from RealFlow into Maya
3. Applying Maya materials to RealFlow meshes
4. Adjusting raytrace settings in Maya
5. Adding colored shadows to dielectric materials
6. Adding caustic patterns to glass materials
7. Making final adjustments to render quality
8. Importing Maya geometry into RealFlow
9. Creating soft and rigid body objects in RealFlow
10. Adjusting soft body results in RealFlow
11. Caching soft body simulations from RealFlow
12. Adding detailed splashes to our RealFlow project
13. Adding RealWave surfaces to our scene
14. Generating meshes around RealFlow particles
15. Importing RealFlow objects into Maya
16. Setting up materials for the lemon geometry
17. Adding a reflective environment to our Maya scene
18. Increasing reflection and refraction rays in Maya
19. Adding soft shadows to our Maya scene
20. Fixing reflection and refraction errors
21. Blending RealFlow meshes together in Maya
22. Adding secondary illumination to the scene
23. Fixing artifacts in Maya Architectural Material
24. Using the RealFlow Melt Shader in Maya
25. Generating the RealFlow project files for this course
During this 8 week workshop you will:
Learn all of the major features of Realflow 2012
Create large scale water simulations using Reaflow’s Hybrido Solver to make massive detailed simulations.
Learn to generate procedural splashes, and foam and other additional layers for your simulations.
Rigid Body Dynamics, Fracturing, Retiming simulations
Elastic Simulations and Soft Bodies, Real Wave and other cool Realflow features
Exporting your simulations and rendering them in Maya & 3D Studio Max
Take actual production shots from start to finish
Massive floods, Objects shattering, Boats realistically moving through wakes and other cool effects!
Allan McKay will personally tutor all students as they work together
on creating various effects shots over 2 months online. Helping mentor
students and improve their work, offer advice when they get stuck,
answering questions and helping them better themselves and improve their
knowledge and techniques, as well helping artists goals of making
themselves better candidates for finding employment at big FX studios,
or helping already established FX Artists excel by stepping into higher
roles within the workplace, such as lead and supervisor roles.
Home Site Link :– http://anonym.to/?http://beta.workshops.cgsociety.org/courseinfo.php?id=178
FXPHD – RFL201 : Particles and Dynamics using RealFlow English | AVC1 1152x646 30 fps | AAC 64 Kbps 44.1 KHz | 2.35 GB
Free Download FXPHD – RFL201 : Particles and Dynamics using RealFlow with high Speed. Download Tutorials FXPHD – RFL201 : Particles and Dynamics using RealFlow From (Filesonic, FXPHD – RFL201 : Particles and Dynamics using RealFlow Hotfile, FXPHD – RFL201 : Particles and Dynamics using RealFlow Fileserve which are extremely Good hosting services For Downloading.) Physical simulations are cool, most of us in vfx think so anyway. Once you know the basics of how to set them up in a software package, you could spend hours watching them tick along, doing randomly cool things. What's tough is making simulations do what you need for a shot. It isn't good enough that the results look damn sweet, but they have to look damn sweet while doing what the agency approved in the boards. It's all about control, making the sim do what you need it to. And that's what this course is about. These lessons will go thru a range of common needs in production and teach you how to control the simulations. Along the way we'll also nail most of the common problems that artists run into with RealFlow.