mtoa-1.1.2.2 maya 2014-2015 linux

copyfrom
http://forum.cgpersia.com/f40/mtoa-1-1-2-2-maya-2014-2015-linux-105458/

support Yeti 1.3.15

https://www.sendspace.com/file/85oa02
https://drive.google.com/file/d/0BzywSl1KAPB-VDFkX09nQUd6RlE/view?usp=sharing

Lynda.com V-Ray 2.0 for MAYA Essential Training



copyfrom
http://www.ideasr.com/thread-31206-1-1.html


http://115.com/file/be7b2yyt
lcv2fmeti.part1.rar
http://115.com/file/be7b2uej
lcv2fmeti.part2.rar
http://115.com/file/ang2mvjf
lcv2fmeti.part3.rar

ideasr.com-nacvy2yeitr

Baking of occlusion maps in V-Ray



copyfrom
http://www.videojump.net/index.php/baking-of-occlusion-maps-in-v-ray/


http://pan.baidu.com/s/1pJiCGlH 密码:td4i
http://pan.baidu.com/wap/view?fsid=1123505916537774

Maya Viewport Render

copyfrom
http://forum.cgpersia.com/f57/maya-viewport-render-103860/
http://therenderblog.com/maya-viewport-render/




Maya Viewport render from therenderblog on Vimeo.



https://drive.google.com/file/d/0B1IDZJ3gPh_Oamx3TDRjbHk3bnM/view?usp=sharing

Digital-Tutors Subsurface Scattering Shaders in Maya and mental ray


copyfrom
http://www.cgtsj.com/cg/f/vx816/


http://pan.baidu.com/s/1hqsosQS
http://pan.baidu.com/s/1pJEwWWz
http://pan.baidu.com/s/1i3E9gkX        访问码 urfb
pass: CGTSJ-c1W9T6N3cK9P9A4ncfWy9LRS02

Autodesk MentalRay Standalone V2015 WIN64


copyfrom
http://www.gfxcamp.com/autodesk-mentalray-standalone-v2015/


MentalRay独立版本,Autodesk 2015最新版本。
High-volume 3D rendering software
Use mental ray Standalone 3D rendering software to produce high-quality high-volume renderings for complex film television and design visualization projects in less time.
Features
A single executable application
mental ray works with Maya 3ds Max Softimage and 3ds Max Design software providing flexibility and simplicity for studios with mixed-application pipelines.
Industry-standard 3D rendering software
This industry-standard software is used in film broadcast digital publishing and design visualization facilities.
Physically accurate lighting
Get photorealistic rendering results.
Distributed rendering solution
Rendering is executed independently through a command-line interface.
Robust shading language
Extend your 3D software shader library to simulate a vast range of photorealistic and stylized looks.
A single sampling mechanism
Achieve your desired distributed rendering quality in less time.
官网:http://www.autodesk.com/products/mental-ray-standalone/overview


Digital-Tutors Creating a Presentation Ready Architectural Visualization in Maya and V-Ray


copyfrom
http://www.0daydown.com/06/197119.html
http://www.cgtsj.com/cg/f/vx3270/index.html

Arnold_Vray_Mentalray全局照明测试与深入分析

Digital-Tutors Creating a Photorealistic Skin Shader in Maya and V-Ray


百度網盤
下載鏈接: http://pan.baidu.com/s/1kTJSXW7
提取密碼: m7rh


http://pan.baidu.com/s/1dD4AOhz
http://pan.baidu.com/s/1eQJ1Cie
http://pan.baidu.com/s/1dDzOr6L
pass:     CGTSJ-7JY2JgbtZe0KmY9Nb6Lff6P536


http://www.cgtsj.com/cg/f/vx1668/index.html

http://www.cgdream.org/thread-259339-1-10.html

maya真实眼球渲染教材及源文件

CoreCG's MentalCore

http://core-cg.com/support-request/downloads/



http://blog.sina.com.cn/s/blog_49cdc6ff01017lvf.html
http://blog.sina.com.cn/s/blog_760e11a901016eng.html
http://blog.sina.com.cn/s/blog_63de9bf60101m1bf.html

使用CoreCG简化Maya的造型设计和渲染流程。包括一个全新的基于节点的渲染路径系统,一个窗口预览选项;一个完整的颜色管理系统和着色程序库;通过渲染全局暴露很多隐蔽的mental ray 以及内置摄影机等属性。

  该插件和一个简单的Python 应用程序界面共同促进流程整合。CoreCG已将Maya的MentalCore产品渲染工具包升级至MentalCore 1.4版。
  
MentalCore 1.4版新增了一系列的着色器,包括渗色SSS着色器;同时它还支持Maya预览渲染器SprayTrace和Holomatix的实时互动预览功能

CoreCG MentalCore 1.5v2 - Win-Linux.rar
http://pan.baidu.com/wap/link?uk=3453860&shareid=319064&third=0

MentalCore 1.6v1 (Maya 2012 - 2014)
http://www18.zippyshare.com/v/8132542/file.html
It's working. Maya 2014 Extension SP2

MentalCore 1.4 for mac
http://www.sendspace.com/file/14hh04

copy from
-Install Mental Core
-Copy patched "MentalCore.dll" into "C:\Program Files\Autodesk\mentalrayForMaya2014\shaders" and overwrite original. Make sure of it.
- Also put the "mentalcore.lic" in "C:\Program Files\Autodesk\mentalrayForMaya2014\shaders." Both the "MentalCore.dll" & "mentalcore.lic" will be in this folder. Make sure of it.
-Create yourself a "userSetup.mel" file and place it in "C:\Users\User\Documents\maya\2014-x64\prefs\scripts." In the mel script insert this,"python("import mentalcore; mentalcore.startup()");" and save. No end parenthesis. The reason for this is because in "render settings", menus won't see it in mentalray tab, so we force it to load. Simple.
-Start Maya and go choose "Install License" from the MentalCore menu.
Browse to the location of the included "mentalcore.lic." Remember it should be in "C:\Program Files\Autodesk\mentalrayForMaya2014\shaders."
-Lastly there should be a folder that has been created in/as "C:\MentalCore." There should be "mentalcore.lic" and an uninstall executable in there. If after you install license from inside Maya Mentalcore menu and it's not in the folder then just copy mentalcore.lic manually into it. Reboot.

Copypasta from: http://forum.cgpersia.com/f57/mentalcore-1-6v1-maya-2012-2014-a-75193/index3.html#ixzz35ixNbTYa



for MAC

The "old" MentalCore rlm-patching by xforce still works. Search it, and follow the instruction.

You have to do following change in the license-file though:
LICENSE corecg mentalcore 1.0 permanent … = LICENSE corecg mentalcore 1.6 permanent 
LICENSE corecg mentalcore_render 1.0 permanent… =LICENSE corecg mentalcore_render 1.6 permanent…

FurryBall gpu render


http://www.0daydown.com/02/135101.html




http://pan.baidu.com/s/1h7ZiW
http://www.shanse8.com/bbs/simple/?t59248.html

)

http://www.aaa-studio.eu/furryballhelp/index.htm?HairSystem.html
http://www.aaa-studio.eu/furryball4help/

)

https://drive.google.com/file/d/0B8iIbEiCuEJVYzducWR4dl9EbUU/edit?usp=sharing
https://drive.google.com/file/d/0B9sTRjHP2R-YVVgtSzI3UERiU0k/edit?usp=sharing

Maya2014中mental ray核心技术视频教程




文章轉載
http://www.cgtsj.com/cg/f/vx276/index.html

本视频教程是由Digital-Tutors机构出品的Maya2014中mental ray核心技术视频教程,Digital-Tutors Introduction to mental ray in Maya,时长:3小时43分,大小:2.46 GB,FLV高清视频格式,附工程源文件,教程使用软件:Maya 2014,作者:Kyle Green,官方发布日期:2013年7月,共16个章节

http://share.weiyun.com/bf75e4863d7c5d54766581c2ea87e319
pass:CGTSJ-mWT99UhUJ6XP2826UC21c0QcJ9

SphereVFX阿诺德渲染器maya教程

Renderman 18 for maya 2012-2014








https://www.youtube.com/user/PixarsRenderMan/videos











http://forum.cgpersia.com/f20/pixar-renderman-studio-18-maya-updated-67847/

官方手冊

RenderMan Pro Server 18
http://renderman.pixar.com/resources/current/rps/abstract.html
https://docs.google.com/file/d/0ByL8Rtiaog_NOXFZRzdLVGNSeU0/edit

RenderMan Studio 4
http://renderman.pixar.com/resources/current/rms/rms_home.html
https://docs.google.com/file/d/0ByL8Rtiaog_NS3JVbWxrdGEyNVU/edit


文章轉載
http://bbs.ideasr.com/thread-56078-1-2.html
Renderman 18  for maya 2012-2014 一個月試用版(有licence)可改時間無限制使用
優點:可以全線程使用,渲染無水印
缺點:需要改計算機名和網卡號,需要改時間,時間在2013年8月6日--2013年9月5日
(時間在這個時間段內,可以加載插件,時間不在這個時間段內無法加載,加載時報錯)

ps:
可以使用時間:2013年8月6日--2013年9月5日
計算機名:CGP
網卡號:7e41f910d4c3
pixar.license放到C:\Program Files\Pixar
                 C:\Program Files\Pixar\PixarLicense-LA-8.0
                 C:\Program Files\Pixar\RenderManStudio-4.0-maya2013\rmantree\etc
目錄下,即可。


RPS-18和RMS-18的和谐服务器
http://bbs.ideasr.com/thread-63761-1-1.html

Renderman 18 for maya 2012-2014
http://pan.baidu.com/share/link?shareid=203245583&uk=2685215040#dir/path=%2Frenderman 
http://dl.vmall.com/c0vavhm5zf
https://docs.google.com/file/d/0ByL8Rtiaog_NcXY3ZDJzNFo1VTQ/edit

Linear color workflow in Vray for Maya

V-Ray Essentials Crash Course in Maya 2013


文章轉載
http://www.cgdream.org/thread-79159-1-1.html


V-Ray Essentials Crash Course (Full HD).mp4
115网盘礼包接收地址:http://115.com/lb/5lbq80ez
115网盘礼包码:5lbq80ez

Eat3D - Portrait Production - Creating a Realistic Portrait in Maya

Digital-Tutors - Top 10 Rendering Tips for Maya Artists


Intermediate | 1h 32m | 1.24 GB | Project Files 31 MB | Required Software: Maya 2013

In this series of Maya tutorials, we will talk about several concepts and tools that will help you get the most out of your Maya renders. Maya has a number of features that, when used properly, can yield huge gains in render speed and in render quality. Many of these concepts are critically important in order to get proper lighting results in your renders. This series of tutorial will discuss topics like scene scale, and why it’s such an important part of your rendering and lighting setup. We’ll learn how a linear workflow can be used to achieve much more realistic lighting results, we’ll learn the entire process of rendering and compositing with motion vector information to create instantaneous motion-blurring effects, and many additional tools and techniques that will be useful in almost any rendering project that you encounter.

Home: http://digitaltutors.com/11/training.php?pid=797



Download Link



Mirror


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https://docs.google.com/file/d/0B2bf-QKcopM2TEhCT3RzOGlMUzQ/edit
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