轉載http://7mo.org/myshow.php?id=69870下载链接介绍简介:24小时在线 停电或重开机不算 已通过安全检测 Kaspersky Anti Virus personal 5.0.123 已通过安装测试 WinXP+SP2 共享服务器: Razorback 2.0 软件版权归原作者及原软件公司所有,如果你喜欢,请购买正版软件 本篇讲述如何使用 PhotoShop 修改照片成为材质 在Maya中製作老旧质感 Objects created using 3D computer graphics have a tendency to appear too perfect and therefore slightly unrealistic. To create more natural textures, it is necessary to be able to observe and understand how real world objects become worn and dirty with age. This DVD focuses on how the understanding and use of aging, and “wear and tear” on an object can help add realism to your textures. Paul demonstrates how different surface materials can be simulated using simple color, bump, specular, reflection and transparency maps. These principles are illustrated by the texturing of a rustic lantern and weathered house using Adobe Photoshop?. Over 7 hours of lecture. CD 1 01. Photographing the Reference 02. Correct Texture Map Size 03. Quick Textures 04. Painting the Color Map Part 1 05. Painting the Color Map Part 2 06. Adding Transparency 07. Creating Realistic Bump Maps 08. Specular and Reflection Maps 09. Studying the Map Layers 10. Summary CD 2 01. Photographing Buildings 02. Painting the Color Map Part 1 03. Painting the Color Map Part 2 04. Painting Transparency Maps 05. Adding Window Detail 06. Summary |
Labels: CG Tutorials, maya tutorials, texture