DT出品的Maya与3dsMax动画转换视频教程


文章轉載
http://www.cgtsj.com/cg/f/vx298/index.html
本视频教程是由Digital-Tutors机构出品的Maya与3dsMax动画转换视频教程,Digital-Tutors Transferring Animation Between Maya and 3ds Max,时长:1小时02分,大小:813 MB,FLV高清视频格式,附工程源文件,教程使用软件:Autodesk Maya 2014 and Autodesk 3ds Max 2014,作者:Delano Athias,官方发布日期:2013年6月,共8个章节

http://share.weiyun.com/1ee645b06289a4ccf267ed19c789f184
pass:CGTSJ-SFDY0EZI8FdRS96n4785ZQ37Ir

Iron Baby max | 3D models | 523 MB


http://www.vfxall.com/3d-models/142-Iron-Baby-523-MB.html
http://lostboys-vfx.com/making-of/making-of-vfx-shorts/iron-baby
http://blog.xuite.net/zsr01/05/34377639-IRON+BABY+%28%E9%8B%BC%E9%90%B5%E4%BA%BA+%E8%B2%9D%E6%AF%94%E7%89%88%29

This is the Iron Baby Model In Max V-Ray

DOWNLOAD
http://rapidgator.net/file/57425411/IronBaby.part1.rar.html
http://rapidgator.net/file/57425420/IronBaby.part2.rar.html
http://rapidgator.net/file/57425090/IronBaby.part3.rar.html

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https://docs.google.com/file/d/0B9CwRx2cpNaXOFhMSHpYZnpsRnM/edit
https://docs.google.com/file/d/0B9CwRx2cpNaXWlkzMVdTdGV0YjQ/edit?pli=1
https://docs.google.com/file/d/0B9CwRx2cpNaXWVZKYmpyS3psUVU/edit?pli=1

3d 人臉超寫實制作

Autodesk 3ds Max 2012 Build 14.0 (x86/x64) + 3ds Max Form Plugin

http://www.cyberwarez.info/forum/topic/167266-autodesk-3ds-max-2012-build-140-x86x64-3ds-max-form-plugin/

http://www.gulf123.com/t-152042-post1.htm


Autodesk 3ds Max 2012 Build 14.0 (x86/x64) + 3ds Max Form Plugin | 2,38 Gb

Autodesk 3ds Max has grown to be one of the top 3D animation software options, focused on providing a powerful modeling architecture for graphic designers. The product is actually developed in two editions: Autodesk 3ds Max, addressed especially to game developers and visual effects artists and Autodesk 3ds Max Design, recommended for architects and engineers.


In other words, Autodesk 3ds Max rather favors aesthetics and has application in cinema and movie productions, architectural visualization studios, but shows a distinct predilection for game development and design. It manages to deliver a rich amount of creative tool sets and a powerful graphics core that allow users to unleash their creativity beyond imagination.

Deploying the application on your system requires quite an amount of time, so arm yourself with patience. An online form needs to be completed with some basic information in order to download the software, and then the Akamai NetSession Interface grants you access to the 3ds Max installation.

Autodesk 3ds Max’s interface has the professional look and feel expected in this kind of software. The GUI is equipped with sets of buttons that allow easy access to the program’s features, while the menus accommodate extensive functionality.

Amongst its most important features we count the advanced polygon and texture modeling, the Character Animation Toolkit for character rigging and animation design, the pipeline and workflow support, the MAXScript scripting language that automates repetitive tasks, the Scene Explorer that ensures an hierarchical view of scene design and the ability to import and link DWG files.

Other features found in Autodesk 3ds Max include PhysX Nvidia right body dynamics (after creating physics-rich characters and environments, this allows you to easily export them into runtime game apps), a flexible plugin structure, a redesigned UV editor as well as an iray renderer (which is photorealistic).

One outstanding advantage of all Autodesk products is the extensive help and tutorial documentation available on the developer website. If ever in need of advice, you can always turn to Autodesk’s vast users community for discussions or tips.

In conclusion, Autodesk 3ds Max is a top choice in the category of 3D animation software solutions. It’s quite demanding on the system resources, but it’s a small price to pay for such a powerful and reliable modeling software. It serves flawlessly in fields such as video game development or movie making and increases the overall productivity.







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nuke,max分层渲染与合成流程教学

转自AboutCG,原文地址:http://video.aboutcg.com/vfx-video-tutorials/multi-layer-render-and-composite-work-flow-p02.html

athos讲解的三维分层渲染与合成的流程教学,使用软件Nuke,3DS MAX。

关于作者:

点击这里了解更多作者信息
在本系列教学中,Athos将继续带你了解3DSMAX 2009及Nuke的分层渲染与合成之旅。通过一个水龙头的实例,告诉你如
何在3DS MAX中渲染更多的通道,并进入Nuke合成。
本系列教学共有2讲,这是第二讲,主要讲解如何在3DS MAX中渲染不同的Passes通道,并导入Nuke合成的步骤。
视频大小:50.7M 长度:21分57秒 分辨率:1024X640 格式:MOV
千脑盘下载(推荐):http://down.qiannao.com/Multi_Layer_Work_Flow_2_athos.rar
(请选择带有VIP字样的下载链接下载,速度更快)
Rapidshare下载:http://rapidshare.com/files/332006967/Multi_Layer_Work_Flow_2_athos.rar
以下是部分教学内容截图:



美女模型加贴图

http://www.299.com.cn/thread-69959-1-4.html





https://docs.google.com/file/d/0B9sTRjHP2R-YRjE1TzVnMEVacTg/edit
技術提供:Blogger.