Modeling Vehicles in Maya


http://gfxhome.ws/tutorials/3d/152999-modeling-vehicles-in-maya.html
http://www.vfxcg.net/?p=4880

Modeling Vehicles in Maya | 1.03 GB

In this course, Ryan Kittleson models a fully detailed Shelby Cobra automobile using both polygon and NURBS modeling techniques. The body, wheels, and interior are all modeled from scratch using blueprints and reference photos. The course covers aspects of modeling useful for many types of objects that go beyond automobiles, such as modeling complex shapes, editing NURBs objects, and creating clean models from scan data.


Setting up Maya for modeling
Using Blinn materials for modeling
Importing a scanned or sculpted model
Extruding polygons
Modeling with image planes
Dealing with body panels like the hood and doors
Creating detailed tire tread
Making the wheel rims
Modeling the seats, steering wheel, and shifter
Making rivets
Working symmetrically


Extabit.com
LModeling_Vehicles_in_Maya.part1.rar
LModeling_Vehicles_in_Maya.part2.rar
LModeling_Vehicles_in_Maya.part3.rar

-----------------------------------------------------------------------------------------------
https://docs.google.com/file/d/0ByL8Rtiaog_NRnBvZENOTFFFVGM/edit

Labels: , ,



Leave A Comment:

技術提供:Blogger.